Q*bert


Q*bert logo
Q*bert (/ˈkjuːbərt/ ⓘ) is a 1982 action video game developed and published by Gottlieb for arcades. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by letting Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players also use a joystick to control the character.
Year: 1980
Company: Gottlieb
Genre: Puzzle
Platform: Arcade

How to play:

  • V: INSERT COIN 🪙
  • Enter: START GAME ▶️
  • Arrow keys: MOVE ↔️
  • X: FIRE 1 🔥 / Turbo (in racing games)
  • Z: FIRE 2 / Jump 🔥
  • R: Accelerate 🚀 (in racing games)
  • Tab: Brake 🛑 (in racing games)

Note: Some games may have different controls.