Q*bert
Q*bert (/ˈkjuːbərt/ ⓘ) is a 1982 action video game developed and published by Gottlieb for arcades. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by letting Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players also use a joystick to control the character.
Year: 1980
Company: Gottlieb
Genre: Puzzle
Platform: Arcade
How to play:
- V: INSERT COIN 🪙
- Enter: START GAME ▶️
- Arrow keys: MOVE ↔️
- X: FIRE 1 🔥 / Turbo (in racing games)
- Z: FIRE 2 / Jump 🔥
- R: Accelerate 🚀 (in racing games)
- Tab: Brake 🛑 (in racing games)
Note: Some games may have different controls.