1942
1942 is a 1984 vertically scrolling shooter video game developed and published by Capcom for arcades. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway.
1942 is set in the Pacific Theater of World War II, and is loosely based on the Battle of Midway. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the Japanese air fleet.
The game was ported to the MSX, PC-8801, FM-7, and Sharp X1. A port to the Nintendo Entertainment System developed by Micronics was released in 1985 in Japan and North America in 1986. This version was also released at arcades by Nintendo through their PlayChoice-10 arcade machines.
Elite Systems later released versions for the Amstrad CPC, ZX Spectrum, and Commodore 64. The music of the Commodore 64 version is based on the main verse of Ron Goodwin's 633 Squadron film score, with arrangement by Mark Cooksey.
1942 is set in the Pacific Theater of World War II, and is loosely based on the Battle of Midway. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the Japanese air fleet.
The game was ported to the MSX, PC-8801, FM-7, and Sharp X1. A port to the Nintendo Entertainment System developed by Micronics was released in 1985 in Japan and North America in 1986. This version was also released at arcades by Nintendo through their PlayChoice-10 arcade machines.
Elite Systems later released versions for the Amstrad CPC, ZX Spectrum, and Commodore 64. The music of the Commodore 64 version is based on the main verse of Ron Goodwin's 633 Squadron film score, with arrangement by Mark Cooksey.
Year: 1984
Company: Elite Systems
Genre: Arcade
Platform: Spectrum